Introduction Welcome to Conquest! This is a strategy game similar to RISK, and other 'Conquer the World' type games. It has many options to make the game more interesting, but you may want to wait until after you have played a few games before you try them. One of my design objectives was to create a simple user interface which removes unnecessary keystrokes, and leaves as much room on the screen as possible for the game map. As a result, EGA and a mouse or trackball are required to play Conquest. For information on how to play the game, either run the game and use the built in help screens, or read the file 'Guide.doc.' Write me a note if I can be of help. Features of Conquest Version 2.1: 1. New options: a. Maximum number of armies per territory - limits the number of armies that can occupy a single territory. b. Plagues - Reduces the number of armies on heavily defended territories. 2. In-game graphs of player statistics have been added. It plots the number of armies and territories per player over the last 20 turns. 3. Computer players have been improved to recognize if a single opponent is dominating the game. 4. The game map can be redraw at anytime by selecting the 'hardware' option menu item then pressing the 'refresh display' button. This is useful if a display problem comes up. THANKS for all of the good suggestions! If any of you have more features you want to see in Conquest, please send a note to me - David Burns P.O. Box 46065 Washington, DC 20050 CIS: 70244,3650 January 9, 1994